In this post, you will find great Hardware Quotes from famous people, such as Tim Walz, Ted Waitt, Donald Knuth, Henry Samueli, Douglas Rushkoff. You can learn and implement many lessons from these quotes.

The door hardware in kitchens is super simple to update. It’s essentially a few screws, standard spacing. It’s a few bucks a piece and it can make a huge impact.
I don’t care much about hardware. Nintendo games are some of the best games in the world, and from a more graphical standpoint, the Wii can’t do what a PS3 or 360 can do.
In the 1950s in Columbia, South Carolina, it was considered OK for kids to play with weird things. We could go to the hardware store and buy 100 feet of dynamite fuse.
People don’t realize how much it means to your music to record on tape, whether it be for new music or old music. People don’t realize how much or how imperative it is to use actual hardware when making drums because those are actual percussion samplers. They’re hardware instruments that are made to have the drum hit.
There’s three things that you need for virtual reality to work. You need the hardware that’s affordable and doesn’t make people sick, you need an audience that is willing to pay for it, and you need the content.
Even more amazing than modern technology is our opportunity to access information directly from Heaven, without hardware, software, or monthly service fees.
Cloud computing offers individuals access to data and applications from nearly any point of access to the Internet, offers businesses a whole new way to cut costs for technical infrastructure, and offers big computer companies a potentially giant market for hardware and services.
A computer, by definition, cannot be held accountable for anything because there is no mechanism to hold it to account, short of turning off the electricity supply or destroying the hardware. Only humans can be accountable.
The voice I use is a very old hardware speech synthesizer made in 1986. I keep it because I have not heard a voice I like better and because I have identified with it.
Reading computer manuals without the hardware is as frustrating as reading sex manuals without the software.
General Atomics, the progenitor of General Atomics Aeronautical Systems, started life in 1955 when a major military contractor, General Dynamics, feared that the military hardware market might dry up. It began exploring peacetime uses of atomic energy, but abandoned the effort when cold-war military spending took off.

I’m always surprised at how many people seem to like reading about what hardware and software I use.
Technology no longer consists just of hardware or software or even services, but of communities. Increasingly, community is a part of technology, a driver of technology, and an emergent effect of technology.
We’re not in hardware for hardware’s sake. We’re in hardware to be able to express all our platform and productivity software in a way that’s unique.
The hardware business is all about per-unit manufacturing cost and functionality. The services business is less asset-intensive and more dependent on people.
We run the programs, and we support them through all of our folks, but usually the hardware is somewhere else.
My background is in hardware design. I found hardware work to be a welcome change from thousands of hours of programming and that led to the designs you mentioned.
Windows is probably the most important product in the entire PC industry. Everything we do in terms of supporting touch, new hardware, accessibility has incredible impact.
I’m for experimentation. I’m for trying things. That’s true whether we’re talking about hardware or personnel issues. We need to try some things, because doing what we have always done because we’ve always done it that way doesn’t work.
The emergence of a hardware product from an African company marks a phase-change point for tech invention. The BRCK shows that great ideas can come from anywhere, that innovation comes from solving real problems with constrained resources.
Thompson and Ritchie were among the first to realize that hardware and compiler technology had become good enough that an entire operating system could be written in C, and by 1978 the whole environment had been successfully ported to several machines of different types.
It wasn’t until the Apple Macintosh that people understood what true hardware-software integration was about. It took one company to line it up: low-cost hardware, cool graphics, third-party products built on top of it, in an all-in-one attractive package that was accessible to consumer marketing.
Governments that invest billions in new hardware still find it hard to accept that they might benefit just as much from systematic innovation in such things as child development or cutting crime.
I think that the most beautiful thing lately hasn’t been in hardware or software per se but collaboration – the idea behind Napster, which uses the distributed power of the Internet as its engine.

It is incredibly exciting to be able to actually go and live on the space station after having worked so long on seeing the hardware built, getting it launched and maintaining it.
I think Nintendo is fortunate, having been in this business for over 30 years, to really understand the dynamics and recognize that it’s software that drives hardware, and it’s new, unique, compelling experiences within software that make it stand out.
As a boy, I was deeply interested in scientific ideas, electrical and mechanical, and I read almost everything I could find on the subject. I was attracted more by the hardware and construction aspects than by the scientific issues.
The goal for us to do with Squanchtendo is to approach all of our projects with a goal of adding interesting characters, personality, and a story to interact with in-game. Every game we make will be built from the ground up for whatever hardware it will launch on.
One day I decided to go to a hardware store – I picked up six pieces of wood, a hammer and nails, and built a box. It probably sounded useless at the time but its taken me to where I am today, and its been well received from drummers and percussionists like Josh Devine from One Direction and Robbie Williams drummer.
I’d like to make a fundamental impact on one of the most exciting, intelligent questions of all time. Can we use software and hardware to build intelligence into a machine? Can that machine help us solve cancer? Can that machine help us solve climate change?
Behind every small business, there’s a story worth knowing. All the corner shops in our towns and cities, the restaurants, cleaners, gyms, hair salons, hardware stores – these didn’t come out of nowhere.
I think ‘Shark Tank‘ is targeting companies that are really trying to raise their very first dollar. A lot of them aren’t really tech focused. We’re definitely going after companies that are building real technology, either software or hardware, they probably have raised a couple hundred thousand already.
The thing is, the better the hardware, the more time we spend to improve the visuals to take advantage of the hardware.
Whether you are a consumer, a hardware maker, a software developer or a provider of cool new services, it’s hard to make a move in the American cellphone world without the permission of the companies that own the pipes.
One would expect that a surge of new automation opportunities in highly paid work would catalyze a surge of corporate investment in computer hardware and software. Instead, the opposite occurred.
Apple’s advantage is that it designs and builds software together, so if the software isn’t excellent, it does the superlative hardware a disservice.
Technology is changing so fast that investment in hardware is getting riskier everyday. On the other hand, whether it is traditional computers or smart gadgets which are part of the convergence technologies of the future, some planning of hardware needs is still important.
For true augmented reality, the display would have to dynamically focus, which would require additional hardware on the glasses to read your eye.
Samsung and Apple seem to think that they’re going to provide everything. Apple believes services will drive hardware, while Google wants to own each user regardless of hardware, so you have differing philosophies.
Nintendo has been a very unique company because it’s not just hardware but also one of the major software publishers. Because it is in a unique position, it’s given us a unique advantage.
Software comes from heaven when you have good hardware.

If it weren’t for Moore’s law changing the playing field continuously, I would have been long gone. The rapid pace of hardware evolution still keeps things fresh for me.
Hardware ultimately is a scale game, and it’s a differentiation game. If you are literally selling products that are completely undifferentiated, like x86 servers, why would anybody pay you for that?
Biology is the most powerful technology ever created. DNA is software, protein are hardware, cells are factories.
Software drives hardware in this business. We see it time and time again. We saw it with our Wii and DS businesses.
Apple makes great hardware. The reality is, in the OS, we see things differently.
I particularly love watching ‘Hardware’ with a young audience.
The whole hardware industry has experienced the phenomenon in which every time computers get cheaper, they appeal to a new set of users; every time they get more powerful, old customers upgrade.
With our next generation hardware, polygon rendering will probably be an area we’ll get more heavily into.
Companies that pretend to care about music and really care about other things – whether it be hardware, whether it be advertising – and now they look at music as a loss leader. And we know music isn’t a loss leader; music is an important part of our lives.
There’s this fabulous innovation ship called Unreasonable at Sea, where I’m a mentor. One of the companies there was called Protei, and they’re an open hardware ocean exploration and monitoring idea.
If you look at the history of technology gadget makers, hardware makers, it’s littered with the corpses of Palm and RIM and companies like that.
Hardware works best when it matters the least.
My family originally lived in Brooklyn. Our first apartment was a little place above my father and uncle‘s hardware store in Coney Island. Now, don’t get the impression that we were surrounded by merry-go-rounds, roller coasters and Ferris wheels. Nope, this was a little side street.
For the devices we use… the funding models are completely screwed up. Angel funding isn’t sufficient for hardware.
I went to a state school in Christchurch, New Zealand, and then straight on to the University of Canterbury. But I worked part-time all the way through high school: first with a paper round, then at a fast-food outlet, a video store and a hardware store.
I do shop online! But I’m shopping online mostly in the home categories – One Kings Lane and Gilt. At a lot of architectural websites, I buy a lot of hardware for cabinetry like hinges and things like that from England. So, you know, for me, I shop at Net-A-Porter, but I don’t really shop that much for clothing online.
Apple is the only company that can take hardware, software, and services and integrate those into an experience that’s an ‘aha’ for the customer. You can take that and apply to markets that we’re not in today.
We try to continually push ourselves to do more and more, not just on the hardware side but also in terms of developers‘ tools so they can take advantage of the hardware that’s there, in the best way.